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guro
scat
furry -rating:g

Artist

  • ? toi pngr 77

Copyright

  • ? wuthering waves 37k

Characters

  • ? phrolova (wuthering waves) 1.6k
  • ? rover (wuthering waves) 6.3k
  • ? ↳ female rover (wuthering waves) 3.5k
  • ? ↳ male rover (wuthering waves) 3.4k

General

  • ? 1boy 1.8M
  • ? 2girls 1.3M
  • ? bandage over one eye 7.6k
  • ? bare shoulders 1.2M
  • ? black dress 321k
  • ? black gloves 586k
  • ? breasts 4.4M
  • ? closed eyes 917k
  • ? closed mouth 1.6M
  • ? cloud 356k
  • ? cross-laced clothes 27k
  • ? cross-laced dress 4.3k
  • ? dress 1.7M
  • ? dual persona 53k
  • ? food 552k
  • ? gloves 1.7M
  • ? grey hair 898k
  • ? halter dress 12k
  • ? halterneck 129k
  • ? hand on own hip 198k
  • ? large breasts 2.0M
  • ? long hair 5.5M
  • ? looking at another 369k
  • ? medium breasts 1.1M
  • ? multiple girls 1.9M
  • ? outdoors 692k
  • ? pancake 6.1k
  • ? pancake stack 2.3k
  • ? petals 157k
  • ? red dress 124k
  • ? red petals 3.0k
  • ? shaved ice 4.4k
  • ? smile 3.7M
  • ? tacet mark (wuthering waves) 11k
  • ? yellow eyes 895k

Meta

  • ? commentary request 5.6M
  • ? highres 7.0M
  • ? ↳ absurdres 2.5M
  • ? spoilers 42k

Information

  • ID: 10137012
  • Uploader: WRS »
  • Date: 4 months ago
  • Size: 828 KB .jpg (4096x2778) »
  • Source: x.com/toi_pngr/status/1979542841945936069 »
  • Rating: Sensitive
  • Score: 29
  • Favorites: 26
  • Status: Active

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post #10137012
post #10210722
Resized to 20% of original (view original)
rover, female rover, male rover, and phrolova (wuthering waves) drawn by toi_pngr

Artist's commentary

  • Original
  • 良かったら食べない?

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    Anya Jackal
    4 months ago
    [hidden]

    They reverted her death without any explanation, thus lessening the emotional impact it had, on top of establishing that it's now possible to bring people back from the dead, or, alternatively, entirely recreate them. Her "ghost" has disappeared from the Lost Beyond, so I have to conclude that it is a proper resurrection, not cloning or anything. And yet Phrolova doesn't seem to want to acquire that power for herself, despite her whole goal being the resurrection of her fellow villagers.
    Any argument of her being redeemed is now impossible, since she seemingly immediately went back to work for Fractsidus, even if she leaves them by the end. And now she's free to do whatever she wants, and we already know from years of working for Fractsidus that she is totally fine with endangering innocent people for her own ends.
    If that wasn't enough, the Lost Beyond was deemed a failure, thus nullifying her personal accomplishments.

    Phrolova's story from 2.5 aged like milk, even though it was already really bad, complete and utter emotional manipulation, aimed to smear Rover, while withholding necessary context that we'll likely get in distant future updates. I really hope Phrolova suffers some form of comeuppance in the future. But at this point, even death seems like a minor inconvenience.

    -8 Reply
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    Massonia
    4 months ago
    [hidden]

    Anya_Jackal said:

    They reverted her death without any explanation, thus lessening the emotional impact it had

    The thing is, Phrolova is already dead, and now exist as TD/Human hybrid (stated on her forte report). Assuming she can't never die to whatever the state she in now.

    Updated by Massonia 4 months ago

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    Tenjin-no-Mikoto
    3 months ago
    [hidden]

    Anya_Jackal said:

    They reverted her death without any explanation, thus lessening the emotional impact it had, on top of establishing that it's now possible to bring people back from the dead, or, alternatively, entirely recreate them. Her "ghost" has disappeared from the Lost Beyond, so I have to conclude that it is a proper resurrection, not cloning or anything. And yet Phrolova doesn't seem to want to acquire that power for herself, despite her whole goal being the resurrection of her fellow villagers.
    Any argument of her being redeemed is now impossible, since she seemingly immediately went back to work for Fractsidus, even if she leaves them by the end. And now she's free to do whatever she wants, and we already know from years of working for Fractsidus that she is totally fine with endangering innocent people for her own ends.
    If that wasn't enough, the Lost Beyond was deemed a failure, thus nullifying her personal accomplishments.

    Phrolova's story from 2.5 aged like milk, even though it was already really bad, complete and utter emotional manipulation, aimed to smear Rover, while withholding necessary context that we'll likely get in distant future updates. I really hope Phrolova suffers some form of comeuppance in the future. But at this point, even death seems like a minor inconvenience.

    Finally someone who's not enamoured with Phrolova and sees through the emotional manipulation Kuro loves to overuse.

    (Looking at you, PGR)

    -1 Reply
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    CrystalLeaf
    3 months ago
    [hidden]

    So, they pulled a Modernia: they used a plot device that nullified a previous plot device and nullified itself. The worst of both worlds.

    2 Reply
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    [deleted]
    3 months ago
    [hidden]

    [deleted]

    Doomsword
    3 months ago
    [hidden]

    Anya_Jackal said:

    They reverted her death without any explanation, thus lessening the emotional impact it had, on top of establishing that it's now possible to bring people back from the dead, or, alternatively, entirely recreate them. Her "ghost" has disappeared from the Lost Beyond, so I have to conclude that it is a proper resurrection, not cloning or anything. And yet Phrolova doesn't seem to want to acquire that power for herself, despite her whole goal being the resurrection of her fellow villagers.
    Any argument of her being redeemed is now impossible, since she seemingly immediately went back to work for Fractsidus, even if she leaves them by the end. And now she's free to do whatever she wants, and we already know from years of working for Fractsidus that she is totally fine with endangering innocent people for her own ends.
    If that wasn't enough, the Lost Beyond was deemed a failure, thus nullifying her personal accomplishments.

    Phrolova's story from 2.5 aged like milk, even though it was already really bad, complete and utter emotional manipulation, aimed to smear Rover, while withholding necessary context that we'll likely get in distant future updates. I really hope Phrolova suffers some form of comeuppance in the future. But at this point, even death seems like a minor inconvenience.

    This ladies and gentlemen is what's called a temper tantrum, this is how some people act when they don't get what they want, and the best thing to do is to mock them or ignore them all together.

    -4 Reply
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    Anya Jackal
    3 months ago
    [hidden]

    Doomsword said:

    This ladies and gentlemen is what's called a temper tantrum, this is how some people act when they don't get what they want, and the best thing to do is to mock them or ignore them all together.

    I want the story to make sense, is that an unreasonable thing to want? WuWa hasn't done that since 2.3, instead they continue to break time and space with ridiculous powers, while using the music and the visuals to tell the audience what to feel. And the audience largely follows, instead of slowing down and analyzing the mess they've been served.

    To say nothing of more embarrassing things, like how cringe every "Galbrena is so awesome" moment was.

    -3 Reply
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    Doomsword
    3 months ago
    [hidden]

    Anya_Jackal said:

    I want the story to make sense, is that an unreasonable thing to want? WuWa hasn't done that since 2.3, instead they continue to break time and space with ridiculous powers, while using the music and the visuals to tell the audience what to feel. And the audience largely follows, instead of slowing down and analyzing the mess they've been served.

    To say nothing of more embarrassing things, like how cringe every "Galbrena is so awesome" moment was.

    Wanting the story to make sense Isn't unreasonable, but she was always going to be brought back because she never really died to begin with, there was even an event that stated she had a dream she went into a wonderland, and as I'm sure you know you have to be alive and have a working brain in order to go into REM sleep, you were just unable to see the signs and read between the lines, it was never a matter of if, it was always a matter of when.

    Updated by Doomsword 3 months ago

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    Anya Jackal
    3 months ago
    [hidden]

    Doomsword said:

    Wanting the story to make sense Isn't unreasonable, but she was always going to be brought back because she never really died to begin with, there was even an event that stated she had a dream she went into a wonderland, and as I'm sure you know you have to be alive and have a working brain in order to go into REM sleep, you were just unable to see the signs and read between the lines, it was never a matter of if, it was always a matter of when.

    What event? The leisure one? I refuse to extrapolate any story-relevant or lore-relevant information from those, that's just stupid and pretentiously overthinking.

    "Never really died to begin with." - Rover threw a sword through her chest, and her body sank into the ocean. With all the visuals and the music, Kuro sure banked on the emotional impact of her death. Not to mention that in a meta way, it was shockingly refreshing to see a playable character be killed off, especially after Genshin.
    "See the signs and read between the lines" - this is why I grew to hate WuWa fans, you are more pretentious than Evangelion fans. There were no "signs". And if they were, do you really think it's a good idea for writers to treat death this way?

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    Doomsword
    3 months ago
    [hidden]

    Anya_Jackal said:

    What event? The leisure one? I refuse to extrapolate any story-relevant or lore-relevant information from those, that's just stupid and pretentiously overthinking.

    "Never really died to begin with." - Rover threw a sword through her chest, and her body sank into the ocean. With all the visuals and the music, Kuro sure banked on the emotional impact of her death. Not to mention that in a meta way, it was shockingly refreshing to see a playable character be killed off, especially after Genshin.
    "See the signs and read between the lines" - this is why I grew to hate WuWa fans, you are more pretentious than Evangelion fans. There were no "signs". And if they were, do you really think it's a good idea for writers to treat death this way?

    "it was shockingly refreshing to see a playable character be killed off" You must be sick in the head.

    I think it's stupid to kill off playable characters in gacha games period because of the fact you can still play as them after they die, in turn making their death feel disingenuous.

    “If someone is able to show me that what I think or do is not right, I will happily change, for I seek the truth, by which no one was ever truly harmed. It is the person who continues in his self-deception and ignorance who is harmed.”
    ― Marcus Aurelius

    Updated by Doomsword 3 months ago

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    Anya Jackal
    3 months ago
    [hidden]

    Doomsword said:

    "it was shockingly refreshing to see a playable character be killed off" You must be sick in the head.

    I think it's stupid to kill off playable characters in gacha games period because of the fact you can still play as them after they die, in turn making their death feel disingenuous.

    “If someone is able to show me that what I think or do is not right, I will happily change, for I seek the truth, by which no one was ever truly harmed. It is the person who continues in his self-deception and ignorance who is harmed.”
    ― Marcus Aurelius

    Didn't answer my question while proving my point about pretentiousness by using a quote.

    "I think it's stupid to kill off playable characters in gacha games period because of the fact you can still play as them after they die, in turn making their death feel disingenuous." And resurrecting someone doesn't make the death feel disingenuous? Gameplay is already a concession, because as far as canon is concerned, we're playing as Rover all the time, not constantly turning into other characters, only occasionally being assisted by them. I will take a gameplay-based concession over the story undermining itself.

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    Doomsword
    3 months ago
    [hidden]

    Anya_Jackal said:

    Didn't answer my question while proving my point about pretentiousness by using a quote.

    "I think it's stupid to kill off playable characters in gacha games period because of the fact you can still play as them after they die, in turn making their death feel disingenuous." And resurrecting someone doesn't make the death feel disingenuous? Gameplay is already a concession, because as far as canon is concerned, we're playing as Rover all the time, not constantly turning into other characters, only occasionally being assisted by them. I will take a gameplay-based concession over the story undermining itself.

    Killing a playable in gacha is the ultimate blue-balled writing. They "die" for drama... then I slap their E0S1 ass into my team and farm dailies like nothing happened. Stakes? Zero. Tears? Crocodile. It's like watching a soap opera where the corpse shows up to sell merch.
    Devs know it too: perma-death tanks sales, so they clone, flashback, or "resurrect via multiverse copium." Rare attempts flop hard because terminally online snowflakes either quit or spam "rigged story!" while still pulling, deal with it punk! Stoic truth: If they wanna kill? Make 'em unpullable. But they won't—your corals > their "stakes." Wuthering Waves stays smart: NPCs die, playables thrive.

    Updated by Doomsword 3 months ago

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    [deleted]
    3 months ago
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    Anya Jackal
    2 months ago
    [hidden]

    Doomsword said:

    Killing a playable in gacha is the ultimate blue-balled writing. They "die" for drama... then I slap their E0S1 ass into my team and farm dailies like nothing happened. Stakes? Zero. Tears? Crocodile. It's like watching a soap opera where the corpse shows up to sell merch.
    Devs know it too: perma-death tanks sales, so they clone, flashback, or "resurrect via multiverse copium." Rare attempts flop hard because terminally online snowflakes either quit or spam "rigged story!" while still pulling, deal with it punk! Stoic truth: If they wanna kill? Make 'em unpullable. But they won't—your corals > their "stakes." Wuthering Waves stays smart: NPCs die, playables thrive.

    You're saying that having the character be playable undermines the significance of their death, yet you argue that it's fine to undermine it for the sake of the company's profit. Yeah, you do make an impression of a stoic, certainly. Stoic consumer, that is.

    Why kill them in the first place then? Or pretend to kill, as you initially argued. My answer is because they want the emotional impact of a character's death, but they also want the profits, as you mentioned. I admit I have no clue weather perma-death of a character in the story affects the sales, because I entirely divorce the gameplay in these games from the story. I didn't think I was, ridiculously, in the minority for that.

    WuWa is not "smart", they are just really, really great at presentation, which makes the general audience give them so many passes on every ridiculous thing they pull, while offering so little meaningful improvement on Genshin, which WuWa still unsuccessfully tries to upstage.

    Updated by Anya Jackal 2 months ago

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    Harmonic Vector
    2 months ago
    [hidden]

    Doomsword said:

    Killing a playable in gacha is the ultimate blue-balled writing. They "die" for drama... then I slap their E0S1 ass into my team and farm dailies like nothing happened. Stakes? Zero. Tears? Crocodile. It's like watching a soap opera where the corpse shows up to sell merch.
    Devs know it too: perma-death tanks sales, so they clone, flashback, or "resurrect via multiverse copium." Rare attempts flop hard because terminally online snowflakes either quit or spam "rigged story!" while still pulling, deal with it punk! Stoic truth: If they wanna kill? Make 'em unpullable. But they won't—your corals > their "stakes." Wuthering Waves stays smart: NPCs die, playables thrive.

    It's funny when you remember that HSR basically fridged the Chrysos Heirs that weren't Astral Express crew, Cyrene herself trapped in an endless recurrence of the Eternal Recurrences to make sure the Amphoreus doesn't fucking explode and that Irontomb doesn't re-emerge from the experimental cycles, effectively being caught in a cyclic trap twofold.

    The resulting fates of the Heirs devastated literally everyone, and people are saying Shaoji lied about the story being heartwarming. Regardless of whether or not they're playable, they all basically experienced fates worse than death, and I guarantee you that if Firefly ever dies in the story, Shaoji will be on someone's hitlist.

    Playability does not soften the blow of the character's fate, much less negates it, and I'd be hard pressed to find anyone who wants their fave to die.

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