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guro
scat
furry -rating:g

Artist

  • ? kaspercohen (kasper hansen) 32

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  • ? eve online 1.1k

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  • ? brown background 53k
  • ? capital ship (eve online) 82
  • ? cloud 349k
  • ? combat ship (eve online) 248
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  • ? duvolle laboratories (eve online) 34
  • ? erebus (eve online) 6
  • ? federation navy (eve online) 59
  • ? floating 51k
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  • ? gallente federation (eve online) 198
  • ? glowing 122k
  • ? military vehicle 20k
  • ? nebula 1.5k
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  • ? scenery 65k
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  • ? space 20k
  • ? spacecraft 6.2k
  • ? star (sky) 73k
  • ? starry sky 45k
  • ? starry sky background 3.2k
  • ? super capital ship (eve online) 38
  • ? support ship (eve online) 98
  • ? titan (eve online) 21
  • ? vehicle focus 14k
  • ? wreckage 1.0k
  • ? zero gravity 1.3k

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  • ? highres 6.7M
  • ? maya (medium) 211
  • ? official art 426k
  • ? photoshop (medium) 708k

Information

  • ID: 9046058
  • Uploader: Takaluki »
  • Date: 9 months ago
  • Size: 304 KB .jpg (1744x813) »
  • Source: artstation.com/artwork/5WVqE »
  • Rating: General
  • Score: 1
  • Favorites: 1
  • Status: Deleted

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This post was deleted for the following reason:

Unapproved in three days (9 months ago)
This post has 3 children (learn more) « hide
post #9046058
post #9050872
post #9059301
post #9061626
Resized to 48% of original (view original)
eve online drawn by kaspercohen_(kasper_hansen)

Artist's commentary

  • Original
  • Wrecks, EVE Online.

    For the 2014 EVE Online expansion 'Retribution' I helped develop an in-house Maya tool, to procedurally create wrecks from existing assets.

    I did all feature work/requests and testing on the art side, and created all final art assets.
    Technical artist Vigfus Omarsson developed the tool itself.

    I wrote a DevBlog on the process, this can be found here:
    http://community.eveonline.com/news/dev-blogs/art-for-rubicon-1.1/

    • ‹ prev Search: floating_object status:deleted next ›
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