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Artist

  • ? kaspercohen (kasper hansen) 32

Copyright

  • ? eve online 1.0k

General

  • ? 3d 22k
  • ? battle damage 848
  • ? broken 9.1k
  • ? capital ship (eve online) 71
  • ? cloud 343k
  • ? debris 6.3k
  • ? fenrir (eve online) 2
  • ? floating 50k
  • ? floating object 11k
  • ? freighter (eve online) 10
  • ? glowing 119k
  • ? grey background 321k
  • ? hauling ship (eve online) 37
  • ? minmatar republic (eve online) 162
  • ? nebula 1.4k
  • ? no humans 186k
  • ? realistic 26k
  • ? scenery 63k
  • ? science fiction 49k
  • ? sky 523k
  • ? space 19k
  • ? spacecraft 6.1k
  • ? star (sky) 71k
  • ? starry sky 44k
  • ? starry sky background 3.1k
  • ? vehicle focus 13k
  • ? vherokior tribe (eve online) 6
  • ? wreckage 977
  • ? zero gravity 1.2k

Meta

  • ? commentary 2.0M
  • ? dated commentary 15k
  • ? english commentary 754k
  • ? highres 6.5M
  • ? maya (medium) 211
  • ? official art 405k
  • ? photoshop (medium) 708k

Information

  • ID: 9059301
  • Uploader: Takaluki »
  • Date: 7 months ago
  • Approver: Haruuspex »
  • Size: 281 KB .jpg (1650x771) »
  • Source: artstation.com/artwork/5WVqE »
  • Rating: General
  • Score: 4
  • Favorites: 4
  • Status: Active

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This post belongs to a parent and has 2 siblings (learn more) « hide
post #9046058
post #9050872
post #9059301
post #9061626
Resized to 51% of original (view original)
eve online drawn by kaspercohen_(kasper_hansen)

Artist's commentary

  • Original
  • Wrecks, EVE Online.

    For the 2014 EVE Online expansion 'Retribution' I helped develop an in-house Maya tool, to procedurally create wrecks from existing assets.

    I did all feature work/requests and testing on the art side, and created all final art assets.
    Technical artist Vigfus Omarsson developed the tool itself.

    I wrote a DevBlog on the process, this can be found here:
    http://community.eveonline.com/news/dev-blogs/art-for-rubicon-1.1/

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