AniworldAI
Login Posts Comments Notes Artists Tags Pools Wiki Forum More »
Listing Upload Hot Changes Help

Search

  • Help
guro
scat
furry -rating:g

Artist

  • ? shabana may 571

Copyright

  • ? pokemon 332k

Character

  • ? gardevoir 15k

General

  • ? bob cut 117k
  • ? colored skin 169k
  • ? dress 1.6M
  • ? green hair 496k
  • ? green skin 25k
  • ? grey background 321k
  • ? guide 360
  • ? hair over one eye 301k
  • ? how to 1.5k
  • ? looking at viewer 4.0M
  • ? multicolored skin 19k
  • ? pink eyes 346k
  • ? poke ball symbol 3.0k
  • ? pokemon (creature) 187k
  • ? two-tone skin 15k
  • ? white dress 350k
  • ? white skin 52k

Meta

  • ? commentary request 4.9M
  • ? highres 6.6M
  • ? translated 600k

Information

  • ID: 9728678
  • Uploader: blulane82 »
  • Date: 3 months ago
  • Size: 934 KB .jpg (1536x2048) »
  • Source: pixiv.net/artworks/89285699 »
  • Rating: General
  • Score: 1
  • Favorites: 1
  • Status: Active

Options

  • Resize to window
  • View smaller
  • View original
  • Find similar
  • Download

History

  • Tags
  • Pools
  • Notes
  • Moderation
  • Commentary
This post belongs to a parent and has 2 siblings (learn more) « hide
post #9728677
post #9728678
post #9728679
post #9728681
Resized to 55% of original (view original)
gardevoir (pokemon) drawn by shabana_may

Artist's commentary

  • Original
  • サーナイトの描き方解説

    • ‹ prev Search: how_to next ›
  • Comments
  • There are no comments.

    Point 1 - Head Shape The overall silhouette should evoke a smooth, curved shape. The front part should stick out slightly. The games often depict this shape, but official illustrations tend to show it a bit flatter. Unlike Mega Gardevoir, the tip should point diagonally downward.
    Point 2 - Waist This is the most important point for giving a glamorous impression. It's recommended to make the waist about 1.5 to 2 times the thickness of the arms. Be careful: the waistline sits slightly lower than the color boundary.
    Point 3 - Arms Slightly longer than a human's arms, and about twice as thick as the forearms. Since the middle finger is longer, it's effective to hide the rear fingers.
    Point 4 - Legs Extremely tempting to draw in detail, but doing so too finely or exposing them too much can make the appearance awkward. Unless it's a low-angle shot, the full view of the legs is rarely visible, so try not to show too much of them.
    Terms / Privacy / Upgrade / Автор зеркала /