The NEC PC Engine, known in the west as the TurboGrafx-16 Entertainment SuperSystem, is a game console joint-developed by Hudson Soft and NEC Corporation, released in Japan on October 30, 1987, and in the United States on August 19, 1989. It was the first console released in the 16-bit era, albeit still utilizing an 8-bit CPU. Originally intended to "beat" the Nintendo Famicom (which it achieved in Japan), it ended up competing against the likes of the Sega Mega Drive, Super Famicom, and even the Neo Geo AES.
The TurboGrafx-16 has an 8-bit CPU and a dual 16-bit GPU; and is capable of displaying 482 colors simultaneously, out of 512.
In Japan, the PC Engine was very successful. It gained strong third-party support and outsold the Famicom at its 1987 debut, eventually becoming the Super Famicom's main rival. However, the TurboGrafx-16 failed to break into the North American market and sold poorly, which has been blamed on the delayed release and inferior marketing.
At least 17 distinct models of the console were made, including portable versions and those that integrated the CD-ROM add-on. An enhanced model, the PC Engine SuperGrafx, was rushed to market in 1989. It featured many performance enhancements and was intended to supersede the standard PC Engine. It failed to catch on—only six titles were released that took advantage of the added power and it was quickly discontinued. The final model was discontinued in 1994.
Two major revisions, the PC Engine SuperGrafx and the PC Engine Duo, were released in 1989 and 1991, respectively. The entire series was succeed by the unsuccessful PC-FX in 1994, which was only released in Japan after the TurboGrafx-16 and its revised variants failed to gain enough market share in North America.
Note that this tag is for a game console. For a personal computer (PC), use computer instead.
The following tags are aliased to this tag: turbografx-16 (learn more).
This tag implicates game_console (learn more).
