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guro
scat
furry -rating:g

Artist

  • ? huqu 434

Copyright

  • ? girls' frontline 73k

Characters

  • ? nyto (girls' frontline) 482
  • ? ↳ mercurows (girls' frontline) 50

General

  • ? 3girls 286k
  • ? black dress 311k
  • ? black hair 1.9M
  • ? black skirt 386k
  • ? breasts 4.2M
  • ? brown eyes 975k
  • ? closed mouth 1.6M
  • ? collared shirt 613k
  • ? cowboy shot 715k
  • ? dress 1.6M
  • ? girl sandwich 8.5k
  • ? green eyes 1.0M
  • ? grey background 330k
  • ? hair ornament 1.8M
  • ? hairband 591k
  • ? headgear 93k
  • ? korean text 34k
  • ? long hair 5.3M
  • ? long sleeves 2.0M
  • ? multiple girls 1.8M
  • ? open mouth 2.9M
  • ? paradeus 619
  • ? perversion of canon 1.9k
  • ? pleated skirt 619k
  • ? sandwiched 10k
  • ? shirt 2.4M
  • ? short sleeves 775k
  • ? simple background 2.4M
  • ? skirt 1.9M
  • ? sleeves past fingers 64k
  • ? sleeves past wrists 203k
  • ? smile 3.6M
  • ? standing 1.1M
  • ? white shirt 1.1M
  • ? yuri 274k

Meta

  • ? bad id 1.3M
  • ? ↳ bad pixiv id 1.0M
  • ? highres 6.8M
  • ? translated 608k

Information

  • ID: 3427163
  • Uploader: skaianDestiny »
  • Date: almost 7 years ago
  • Approver: TunerAinee »
  • Size: 995 KB .png (1509x1560) »
  • Source: pixiv.net/artworks/73376633 »
  • Rating: Sensitive
  • Score: 70
  • Favorites: 130
  • Status: Active

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This post has 5 children (learn more) « hide
post #3427163
post #3427178
post #3427190
post #3427199
post #3427206
post #3427214
Resized to 56% of original (view original)
nyto and mercurows (girls' frontline) drawn by huqu
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    79248cms
    almost 7 years ago
    [hidden]

    Does anyone know if this wall thing was an intentional gameplay mechanic or just a weird flaw that they never patched?

    1 Reply
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    skaianDestiny
    almost 7 years ago
    [hidden]

    79248cm/s said:

    Does anyone know if this wall thing was an intentional gameplay mechanic or just a weird flaw that they never patched?

    I'm pretty sure it was intentional. They just didn't expect players would abuse it so much.

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    Dreadnought
    almost 7 years ago
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    79248cm/s said:

    Does anyone know if this wall thing was an intentional gameplay mechanic or just a weird flaw that they never patched?

    I feel a little left out, but can I get some context?

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    laisy
    almost 7 years ago
    [hidden]

    Dreadnought said:

    I feel a little left out, but can I get some context?

    One of the new mechanics in the recent event Isomer is a gate that can be controlled from a control panel. If a unit, either enemy or friendly, is on the gate when you close it, they take damage. And you do not lose a turn controlling the doors. Players quickly abuse it to cheese the map by luring powerful enemies into the gate and squish. It's basically a meme.
    Example: https://www.bilibili.com/video/av41652322

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    79248cms
    almost 7 years ago
    [hidden]

    skaianDestiny said:

    I'm pretty sure it was intentional. They just didn't expect players would abuse it so much.

    So basically

    Updated by 79248cms almost 7 years ago

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    cokerpilot
    almost 7 years ago
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    79248cm/s said:

    So basically

    Not loading what ever it is.

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    Alanis the Evoker
    almost 7 years ago
    [hidden]

    laisy said:

    One of the new mechanics in the recent event Isomer is a gate that can be controlled from a control panel. If a unit, either enemy or friendly, is on the gate when you close it, they take damage. And you do not lose a turn controlling the doors. Players quickly abuse it to cheese the map by luring powerful enemies into the gate and squish. It's basically a meme.

    Wow, reminds me of similar shenanigans with drawbridges in NetHack. Complete with taking no time to open and close repeatedly (though this has been fixed in the current version). The main drawback with doing this was that it destroyed any loot the victim may have been carrying.

    Alanis, killed by a closing gate

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    NNescio
    almost 7 years ago
    [hidden]

    laisy said:

    One of the new mechanics in the recent event Isomer is a gate that can be controlled from a control panel. If a unit, either enemy or friendly, is on the gate when you close it, they take damage. And you do not lose a turn controlling the doors. Players quickly abuse it to cheese the map by luring powerful enemies into the gate and squish. It's basically a meme.
    Example: https://www.bilibili.com/video/av41652322

    Alanis_the_Evoker said:

    Wow, reminds me of similar shenanigans with drawbridges in NetHack. Complete with taking no time to open and close repeatedly (though this has been fixed in the current version). The main drawback with doing this was that it destroyed any loot the victim may have been carrying.

    Alanis, killed by a closing gate

    Also Dwarven Atom Smashers in Dorf Fort.

    4 Reply
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    M...Mercurows...
    What a cute little girl.
    Gate 1
    Do you wanna go through us?
    Yes...
    Gate 2
    UNKNOWN POWER LEVEL
    WARNING
    What's your name?
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