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guro
scat
furry -rating:g

Artist

  • ? chronozbergh 340

Copyrights

  • ? cyberpunk (series) 4.6k
  • ? ↳ cyberpunk: edgerunners 3.8k
  • ? dragon ball 27k
  • ? ↳ dragon ball fighterz 1.9k
  • ? guilty gear 21k
  • ? ↳ guilty gear strive 9.6k

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  • ? lucy (cyberpunk) 1.7k
  • ? son goku 6.5k

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  • ? 1girl 7.4M
  • ? black bodysuit 44k
  • ? bodysuit 158k
  • ? chain 127k
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  • ? super saiyan 6.5k

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  • ? english commentary 1.0M
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  • ? traditional media 108k

Information

  • ID: 10313238
  • Uploader: psychedelic rabbit »
  • Date: 2 months ago
  • Size: 2.51 MB .jpg (4080x2890) »
  • Source: pixiv.net/artworks/136860645 »
  • Rating: General
  • Score: 35
  • Favorites: 33
  • Status: Active

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Resized to 20% of original (view original)
son goku and lucy (dragon ball and 5 more) drawn by chronozbergh

Artist's commentary

  • Original
  • Lucy in Strive

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    psychedelic rabbit
    2 months ago
    [hidden]

    I'm not 100% sure if it's true or not, but apparently in the code of Guilty Gear Strive there's a model of Goku that bricks the game if he's deleted.

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    Nyxshade
    28 days ago
    [hidden]

    psychedelic_rabbit said:

    I'm not 100% sure if it's true or not, but apparently in the code of Guilty Gear Strive there's a model of Goku that bricks the game if he's deleted.

    Absolutely true.

    When they were building Dragonball FighterZ, they started by building out Goku with all the basic game mechanics. The code for mechanics like running, jumping or attacking is actually a part of Goku, and all other characters shortcut back to Goku for these things.

    They built Guilty Gear Strive on the same engine, and to get a head start they just ported Goku into Strive and used the same shortcut trick. Every time a character does something, the code actually asks "How would Goku act in this situation?" and then modified that behavior for the character actually being played. If Goku cannot be found, the game crashes.

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